
The new unenchanted variants of the armored robes have been more fully integrated into the standard vendor lists but can still show up from the same sources as above, in addition blacksmiths now have a chance to carry some of the unenchanted versions. These unenchanted versions have been added into the same leveled listsĪs the originals and should show up alongside them on the usual random chance basis. Standard college robe enchantments the armored robes usually come with.

These function exactly the same as all of the original enchanted versions, you can now simply add in your own custom enchantments (or double enchantments for you master enchanters) if you don't care for the Unenchanted variants of all of the armored robes have been added into the mod.

Visually, these added Robes are ** EXACTLY ** the same as the standard mage robes that are already in the game - no new meshes are included. Not every last armor material that is available in the base game is represented by the robes I've added in, but a good selection of them for each armor type are. There are both light armor and heavy armor versions so users of both styles of armor and the various armor materials can pick and choose the appropriate variant for their use. That's how I like to think of it in any case (we can dream right?). Think of it as if we've gotten an armor slot back or that we've gotten layered clothing like we had in Morrowind back and you're wearing your robes over your normal chest armor.

So, what this mod does is it adds armored variants of all the enchanted college and standard mage robes that can be found in the game. I was getting tired of this and yet wanted to keep the same visual look for my character as I do like very much how Bethesda has done the mage robes in this game. Sure the mage armor spells and perks were an option and potential solution but that grew to be a tedious magical treadmill of cast armor spell -> fight for a short time -> spell expires mid battle -> don't notice your armor is gone -> reload game after watching your ragged corpse go flying. I quite like all those types of mods so I didn't want to get rid of them but there was simply too much incoming damage in many situations for the standard robes plus a few armor pieces that those characters tend to wear to give you enough damage reduction to live for very long. While playing the game with a Vigilent of Stendarr themed character along with all sorts of extra spawn mods and difficulty enhancers, I noticed my character having a few.
